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Harvest Moon: Another Wonderful Life

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Harvest Moon:
Another Wonderful Life


Harvest Moon - Another Wonderful Life

Developer Marvelous Interactive
Publisher Natsume
Released Japan July 8, 2004
America July 26, 2005
Modes Single Player
Ratings E (Everyone)
Platforms Nintendo Gamecube
Genre Simulation
Media Nintendo Gamecube UMV
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Another Wonderful Life (牧場物語ワンダフルライフforガール, Bokujō Monogatari: Wonderful Life for Girls lit. Ranch Story: Wonderful Life for Girls) is the female perspective of Harvest Moon: A Wonderful Life.

The purely female perspective affects the story, although Marvelous Interactive Inc. tweaked and updated some parts of the gameplay, and added several new items in this game. It is the second game that focuses on the female perspective since Bokujō Monogatari: Harvest Moon for Girl.

Another Wonderful Life features connectivity with Harvest Moon: More Friends of Mineral Town like that is found in Harvest Moon: A Wonderful Life and Harvest Moon: Friends of Mineral Town. The game's similarity with the original A Wonderful Life and its other flaws contributed to its poor sales.


The main character is a young woman from the city who inherits a somewhat run-down farm in Forget-Me-Not-Valley after the death of her father, and tries to make it successful with some help from her father's old friend, Takakura.

Each chapter is one year long (which is four seasons with ten days each in Harvest Moon time) and narrated by Takakura. The chapters all show how the character takes care of her farm, befriends others, and courts men according to how the player controls the character.


Another Wonderful Life's gameplay is very similar to its predecessors, involving growing crops while taking care of the variety of animals inhabiting the farm.

The game also includes the ability to court three bachelors and marry one of them by the end of the first chapter of the story. The game progresses through 6 chapters in the game, which shows the player character going from young adulthood to old age.

Starting from the second chapter, the player character will have given birth to a son, who will grow older and the player will have to take care of him for the rest of the story. NPCs also grow older or move as time passes.



Gustafa - A down to earth hippie who loves nature. Gustafa loves to play his guitar, and is always positive. He loves flowers, milk, moon ores, and old statues. He lives alone in his yurt by the Inn. His diary is in the couch cushions in his home.

Rock - The youngest of the three bachelors, and the easiest to impress. Rock is laid back, and never seems to worry about much. He is unemployed, and can often be seen wandering around the valley. He loves fodder, old statues, cheese, butter, old coins, home-cooked meals, and flowers. His diary is found in his room at the Inner Inn, on his table.

Marlin - The oldest and most difficult of the bachelors to impress.He suffers from an unknown illness. He loves milk, medicine, curry, soup, and good quality crops, and not much else. His diary is located next to his bed in Vesta's house.


The player runs the farm throughout the game and has a variety of different options for how to make money and how to run the farm. Some things that can be done on the farm are:

  • Planting, watering, and harvesting crops in different seasons.
  • Growing trees.
  • Raising animals such as: cows, sheep, goats, chickens, ducks, and a horse. You also get a choice between two dogs in the beginning of the game. The dog choice is between a spiky-eared dog and a floppy-eared dog. The cat is acquired by befriending Romana.


  • Even though ducks will lay eggs for the player to collect, they will appear underneath the player's chickens, not the ducks.

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