Harvest Moon: DS (牧場物語 コロボックルステーション, Bokujō Monogatari: Korobokkuru Sutēshon, lit. Ranch Story: Colobocle Station) was the first game in the Harvest Moon series to be released on the Nintendo DS.
The game sets in Forget-Me-Not Valley, 100 years after Harvest Moon: A Wonderful Life. The characters are all the descendants of those in A Wonderful Life, but they all retain the same appearances, names, and character relationship.
In the Japanese version, these characters have different names than their A Wonderful Life counterparts, but they were all changed back in the English version of the game.
Like most Harvest Moon games before it, you take control of a young man who owns a run down farm in Forget-Me-Not Valley. Your job is to build upon this farm by growing crops, milking cows and building different structures that ultimately help gain more money. While doing this you also befriend the local townsfolk and woo one of the town's girls, eventually marrying her and raising a family.
While doing all this, there is another task you have to complete. The Witch Princess has banished the Harvest Goddess to another dimension along with the valley's 101 Harvest Sprites. You must rescue the Harvest Sprites, the Harvest Goddess, and break the Witch Princess's spell.
Harvest Moon DS's graphics are quite similar to Harvest Moon Friends of Mineral Town's except that the game makes use of the Nintendo DS's touch screen capabilities. Accessing the backpack, diary and other handy features is all done via the touch screen as well as a few mini games.
Some new features in Harvest Moon: DS include the ability to chose where on your land you would like to build your barn, lumber shed, etc. Not only do you choose where you to place the building, but what material to build it out of, a factor affecting your building's sturdiness. Buildings built out of fodder are susceptible to unprompted collapse. Buildings built out of wood can collapse after rain. Buildings built out of stone may collapse after storms bad enough that you cannot leave your house, but are quite sturdy in most cases. Buildings built out of golden lumber are indestructible.
There are fifteen eligible bachelorettes in all. For some of the bachelorettes, certain things are required in order to meet them so you can eventually marry/befriend them. If you get the love bangle from the Harvest Sprites 'Casino,' you can see how much affection points each gift is worth for your future wife.
If you decide to marry a Mineral Town girl, you may want to take into account that you will move to Mineral Town and the game will be over and the end credits will roll. After the end credits finish rolling, you will be able to reload your save file from your last save.
Forget-Me-Not Valley Bachelorettes
Mineral Town Bachelorettes
Rival marriage between a potential marriage candidate and a person of the opposite sex exists in DS. There are only rival pairings between the candidates of Forget-Me-Not Valley. Special candidates and Mineral Town candidates do not have rivals.
- Harvest Moon DS Characters
- Harvest Sprites
- All Shops and Locations
- Cooking Recipes
- Crop List
- Building Materials
- The Sprite Station
- In the early versions of the game, there's an exploitable glitch which can earn you lots of money. If you send a Fishing Sprite to the beach during the Winter, your gold will increase by a large amount, often in the millions. It isn't guaranteed, however, and using sprites in some copies may cause save files to corrupt after saving, so the glitch can be difficult to use at times. This glitch is fixed in version 1.1. and later versions.
- Due to a glitch preventing North America copies of the game (version 1.0 and 1.05) from recording the amount of animals that die on the player's farm, the Witch Princess is not marriageable as intended, as in order to see her purple heart event you must have at least 50 animals die.
- It's possible to end the game early on by letting your dog attack the mayor of Mineral Town Thomas.
- Donating a Level 100 Toadstool on the Harvest Festival will end the game as you poison yourself and possibly the entire village. The end credits will roll and you will be back on your last save.
- In the Japanese version, DS is set 100 years after AWL with the characters having the same face but different names as their AWL counterparts, indicating characters in DS are the descendants of the characters in AWL. This subplot, however, is removed in the North American and the European version.