The Harvest Moon Wiki
The Harvest Moon Wiki
mNo edit summary
Tag: Visual edit
(26 intermediate revisions by 15 users not shown)
Line 1: Line 1:
{{Gameinfo
+
{{Featured}}{{Gameinfo
 
|title =Harvest Moon: Tree of Tranquility
 
|title =Harvest Moon: Tree of Tranquility
 
|image =[[File:Harvestmoonwii.jpg|right|250px]]
 
|image =[[File:Harvestmoonwii.jpg|right|250px]]
 
|developer = Marvelous Interactive
 
|developer = Marvelous Interactive
|publisher =Marvelous Interactive (Japan), Natsume (North America), Rising Star Games (Europe), Nintendo Australia (Australia)
+
|publisher =[[File:Japan.gif|20px]] Marvelous Interactive<br>[[File:America.gif|20px]] Natsume <br>[[File:Europe.gif|20px]] Rising Star Games <br>[[File:Australia.gif|20px]] Nintendo Australia
|released =June 7, 2007 (Japan)<br> September 30, 2008 (North America)<br> October 9, 2009 (Europe)<br> October 22, 2009 (Australia)
+
|released =[[File:Japan.gif|20px]] June 7, 2007)<br>[[File:America.gif|20px]] September 30, 2008<br>[[File:Europe.gif|20px]] October 9, 2009<br>[[File:Australia.gif|20px]] October 22, 2009
|genre =Stimulation
+
|genre =Simulation
|modes =Single player, multiplayer.
+
|modes =Single player<br>Multiplayer
 
|ratings =E for Everyone
 
|ratings =E for Everyone
 
|platforms =Wii
 
|platforms =Wii
 
|media =Wii Disk}}
 
|media =Wii Disk}}
  +
{{cleanup}}
'''Harvest Moon: Tree of Tranquility''' is the first Harvest Moon game on the Nintendo Wii in North America and Japan. Although in the PAL regions (Europe and Australia), ''[[Harvest Moon: Magical Melody|Magical Melody]]'' was released on the Wii instead of on the Gamecube.
 
  +
  +
'''Harvest Moon: Tree of Tranquility''' (''牧場物語 やすらぎの樹 Bokujō Monogatari: Yasuragi no Ki, lit. Ranch Story: Tree of Peace'') is the first [[Harvest Moon]] game to be released for the Nintendo Wii in Japan and North America.
   
 
In Tree of Tranquility, the controls are designed to make use of the Wii's motion control. However, the Wii Classic Controller can be used as an alternative option to the motion controls.
 
In Tree of Tranquility, the controls are designed to make use of the Wii's motion control. However, the Wii Classic Controller can be used as an alternative option to the motion controls.
 
=='''Gameplay'''==
 
=='''Gameplay'''==
   
Although the specific plot line for the different Harvest Moon games differs, Tree of Tranquility retains the same general goals as previous Harvest Moon games. You play the role of a farmer, given the task of running a farm. As part of this task, you grow and sell crops and raise animals to sell their products (milk for cows, eggs for chickens, etc.). In addition to these goals, you also interact with the villagers, both for commercial purposes (buying seeds, selling products, etc.) and social reasons. Festivals play a key role in the game, giving your character a chance to socialize and meet the neighbors. You even can meet and woo one of the local bachelors or bachelorettes, get married and have a child.
+
You play the role of a farmer, given the task of running a farm. The default names for the male and female protagonist is [[Kevin]] and [[Angela (ToT)|Angela]], respectively (which can be changed by player in the beginning of the game). As part of this task, you grow and sell crops and raise animals to sell their products (milk for cows, eggs for chickens, etc.). In addition to these goals, you also interact with the villagers, both for commercial purposes (buying seeds, selling products, etc.) and social reasons. Festivals play a key role in the game, giving your character a chance to socialize and meet the neighbors. You even can meet and woo one of the local bachelors or bachelorettes, get married and have a child.
   
 
You'll also have the opportunity at one point to discontinue your current game and start over as your child, while keeping any money you made (think of it as inheritance, even though your character doesn't die). Unfortunately, though, the villagers don't react to you any differently, and your character sprite is the same. You can even marry your new character's parent from your previous play-through.
 
You'll also have the opportunity at one point to discontinue your current game and start over as your child, while keeping any money you made (think of it as inheritance, even though your character doesn't die). Unfortunately, though, the villagers don't react to you any differently, and your character sprite is the same. You can even marry your new character's parent from your previous play-through.
Line 21: Line 23:
 
=='''Story'''==
 
=='''Story'''==
   
In Tree of Tranquility, the plot objective (similar to Magical Melody) is to reawaken the Harvest Goddess. This is performed by helping the Harvest Sprites create rainbows and collecting certain "badges". Once all the rainbows are created, the Harvest Goddess will reawaken, and the game continues indefinitely (note that after the opening sequences, the plot is mostly fluidly determined by how you play, and therefore there is no overall summary).
+
In Tree of Tranquility, the plot objective (similar to Magical Melody) is to reawaken the [[Harvest Goddess (ToT)|Harvest Goddess]]. This is performed by helping the Harvest Sprites create rainbows and collecting certain "badges". Once all the rainbows are created, the Harvest Goddess will reawaken, and the game continues indefinitely (note that after the opening sequences, the plot is mostly fluidly determined by how you play, and therefore there is no overall summary).
   
 
The Harvest Goddess's Mother Tree has been on Waffle Island for years, but it died ten years ago. Some say it was because of old age. Others say that it died because no one cared about it anymore after disrespecting it. After the tragic death, everything turned gloomy. The wind stopped blowing, the sun shined less often, the seas raged violently, people moved away and the once famous rainbows of the island disappeared. The Harvest Goddess went with the tree, and no one heard from her again.
 
The Harvest Goddess's Mother Tree has been on Waffle Island for years, but it died ten years ago. Some say it was because of old age. Others say that it died because no one cared about it anymore after disrespecting it. After the tragic death, everything turned gloomy. The wind stopped blowing, the sun shined less often, the seas raged violently, people moved away and the once famous rainbows of the island disappeared. The Harvest Goddess went with the tree, and no one heard from her again.
  +
Now you come into the picture. You read about Waffle Island in a brochure, as it was described as a "rancher's paradise" and decided to start your new farm life there. On the way over you are knocked out by a storm. During the night, you dream about a beautiful lady. You wake up at Sundae Inn, and everything is explained to you, including the history of the Harvest Goddess and the Mother Tree. Mayor Hamilton suspects that the beautiful lady in your dream was the Harvest Goddess. You come to the conclusion that YOU must save the island and restore the town back to its former glory.
+
You read about Waffle Island in a brochure, as it was described as a "rancher's paradise" and decided to start your new farm life there. On the way over you are knocked out by a storm. During the night, you dream about a beautiful lady. You wake up at Sundae Inn, and everything is explained to you, including the history of the Harvest Goddess and the Mother Tree. Mayor Hamilton suspects that the beautiful lady in your dream was the Harvest Goddess. You come to the conclusion that YOU must save the island and restore the town back to its former glory.
   
 
== '''Village''' ==
 
== '''Village''' ==
 
{{main|Waffle Island}}
 
{{main|Waffle Island}}
   
Waffle Island is the island you live on, and during the beginning of the game, you can only venture to certain areas.
+
Waffle Island is the island you live on, and during the beginning of the game, you can only venture to certain areas. Waffle Island is home to many shops, and you can also do things such as mine mine and scavenge. The island is separated into districts.
*Caramel River District - The Caramel River is located here and the Hilltop, Seaside, Town, and Mountian(which is not available at the beginning of the game) plots are here. It's mostly paths and open fields.
 
*Caramel Falls - This area is small, and is right next to the Caramel River District. The Firefly Festival takes place here and the Hot Springs is located here.
 
*Waffle Town - This is where all the main shops are including Sundae Inn, Meringue Clinic, General Store, and On the Hook. The Tailor's shop will also be here when unlocked later in the game.
 
 
*Waffle Town Square - The town hall is here. Flea Markets and other festivals are held in the square.
 
 
*Ganache Mine District - Dale's Carpentry, Ramsey the Blacksmith and Souffle Farm are located here. The Praline Forest and Ganache Mine are here too.
 
*Maple Lake District - This is the main residential district. The church, graveyard, and Maple Lake are also here.
 
If you look at the map, you'll see that there are several places that you can't access at the beginning of the game also all places (as you can see) are places named after food! all Harvest moon games are like that.
 
*Brownie Ranch District - This is where Brownie Ranch is. You can purchase animals here. Before you can purchase animals you need to smash the boulder blocking the path, to do this you need a level 3 hammer or you can wait till the Sping 28 when there is an animal festival and the boulder will disapear on its own.
 
*Mt.Gelato - Home of the Gelato mine and the Harvest Goddess spring. (Not available until you complete some harvest sprite recipes).
 
 
*Toucan Island - It is summer all year round on Toucan Island.
 
 
*Gull Islands - Small remote islands that rare animals live on. Unlocked after completion of Daren's and Collin's rainbow.
 
*you might find presents on waffle island,if you need help finding them please leave comments down be low. BEWARE some of the things you find help you in the game later on so i highly suggest you keep the things that you find im warning you i remember what happend to me it wasn't good so keep the stuff!!!!!
 
   
 
=='''The Farm'''==
 
=='''The Farm'''==
Line 51: Line 38:
 
When you first start playing, you will have a choice of three plots of land: hilltop, town, and seaside. The soil quality difference between the properties is less significant than in ''[[Harvest Moon: Magical Melody|Magical Melody]]''. Each plot has roughly the same amount of squares on the farming plots as well, so choosing which one you want really comes down to your personal preference for aesthetics and location to other places on the island.
 
When you first start playing, you will have a choice of three plots of land: hilltop, town, and seaside. The soil quality difference between the properties is less significant than in ''[[Harvest Moon: Magical Melody|Magical Melody]]''. Each plot has roughly the same amount of squares on the farming plots as well, so choosing which one you want really comes down to your personal preference for aesthetics and location to other places on the island.
   
'''Hilltop Plot'''
+
*Hilltop Plot
  +
[[File:HM_HP.jpg|thumb|300px|centre]]
   
 
*Town Plot
: Advantages:
 
  +
[[File:HM_TP.jpg|thumb|300px|centre]]
   
 
*Seaside Plot
*Close to Maple Lake District, Caramel Falls, and Ganache Mine District
 
  +
[[File:HM_SP.jpg|thumb|300px|centre]]
*More crop squares than Town Plot (has 100 squares, 10x10)
 
: Disadvantages:
 
*Less crop squares than Seaside Plot
 
*Farther from Waffle Town
 
   
 
*Mountain Plot (plot only)
 
  +
[[File:HM_MP.jpg|thumb|300px|centre]]
'''Town Plot'''
 
 
: Advantages:
 
 
*Very close to Waffle Town
 
*Has a strip of a beach very close as well with a bonfire
 
*a random bench for aestheic appeal
 
*If villagers hang out in the Caramel River District (ex: Taylor), it will be around here (so it looks like they are visiting your farm)
 
: Disadvantages:
 
* Least amount of crop squares (has 92 squares, 9x8 and then a 5x4 square)
 
* Farther from Ganache Mine District and Ganache Mine
 
 
'''Seaside Plot'''
 
 
: Advantages:
 
*Most amount of crop squares (120 squares)
 
*Close to the beach (for fishing)
 
*House is up on a hill separated from the coop, barn, and field (very nice appearance)
 
: Disadvantages:
 
* Farthest from... everything. By a lot
 
* While there is a lot of beach around, there is no bonfire for grilling fish
 
 
'''Mountain Plot''' (plot only)
 
   
 
You can purchase any and all of the plots later on if you wish from the Town Hall. After purchasing another plot you can begin using that plot's field for more crops. You can only have one barn and coop however, and they stay on your main plot. You can build a "villa" on each new plot you buy and sleep wherever you choose for the night. However, your family stays at your main house, and you'll want to go home every 3 days or so as to not make them upset.
 
You can purchase any and all of the plots later on if you wish from the Town Hall. After purchasing another plot you can begin using that plot's field for more crops. You can only have one barn and coop however, and they stay on your main plot. You can build a "villa" on each new plot you buy and sleep wherever you choose for the night. However, your family stays at your main house, and you'll want to go home every 3 days or so as to not make them upset.
 
 
===='''Barn Livestock:'''====
 
===='''Barn Livestock:'''====
 
*[[Cow (TOT)|Cows]]
 
*[[Cow (TOT)|Cows]]
Line 94: Line 57:
 
*[[Ostrich (TOT)|Ostrich]]
 
*[[Ostrich (TOT)|Ostrich]]
 
*[[Sheep (TOT)|Sheep]]
 
*[[Sheep (TOT)|Sheep]]
 
 
   
 
===='''Coop Livestock:'''====
 
===='''Coop Livestock:'''====
*[[Chicken (TOT)|Chicken]]
+
*[[Chicken (ToT)|Chicken]]
*[[Duck (TOT)|Ducks]]
+
*[[Duck (ToT)|Ducks]]
*[[Silkworm (TOT)|Silkworm]]
+
*[[Silkworm (ToT)|Silkworm]]
   
 
=='''Crops'''==
 
=='''Crops'''==
 
'''Spring'''
 
'''Spring'''
{| border="1" cellpadding="1" cellspacing="0" style="width: 300px; height: 200px;"
+
{| style="width: 300px; height: 200px;" cellpadding="1" cellspacing="0" border="1"
! scope="col"|Crops
+
! scope="col" |Crops
! scope="col"|Flowers/Herbs
+
! scope="col" |Flowers/Herbs
 
|-
 
|-
 
|Turnip
 
|Turnip
Line 131: Line 92:
 
|}
 
|}
   
Note: See [[Spring Crops]] for further details
+
Note: See [[Spring Crops]] for further details.
 
   
 
'''Summer'''
 
'''Summer'''
{| border="1" cellpadding="1" cellspacing="0" style="height: 200px; width: 300px;"
+
{| style="height: 200px; width: 300px;" cellpadding="1" cellspacing="0" border="1"
! scope="col"|Crops
+
! scope="col" |Crops
! scope="col"|Flowers/Herbs
+
! scope="col" |Flowers/Herbs
 
|-
 
|-
 
|Onion
 
|Onion
Line 160: Line 120:
 
|Blue Herb
 
|Blue Herb
 
|}
 
|}
Note: See [[Summer Crops]] for further details
+
Note: See [[Summer Crops]] for further details.
 
   
 
'''Fall '''
 
'''Fall '''
{| border="1" cellpadding="1" cellspacing="0" style="height: 200px; width: 300px;"
+
{| style="height: 200px; width: 300px;" cellpadding="1" cellspacing="0" border="1"
! scope="col"|Crops
+
! scope="col" |Crops
! scope="col"|Flowers/Herbs
+
! scope="col" |Flowers/Herbs
 
|-
 
|-
 
|Carrot
 
|Carrot
Line 197: Line 156:
   
 
'''Winter'''
 
'''Winter'''
{| border="1" cellpadding="1" cellspacing="0" style="height: 200px; width: 300px;"
+
{| style="height: 200px; width: 300px;" cellpadding="1" cellspacing="0" border="1"
! scope="col"|Crops
+
! scope="col" |Crops
! scope="col"|Flowers/Herbs
+
! scope="col" |Flowers/Herbs
 
|-
 
|-
 
|Buckwheat
 
|Buckwheat
Line 214: Line 173:
 
|Yellow Herb
 
|Yellow Herb
 
|}
 
|}
 
   
 
==='''Trees'''===
 
==='''Trees'''===
Line 223: Line 181:
 
*Mora (Cherry)
 
*Mora (Cherry)
 
*Hali
 
*Hali
  +
  +
  +
Trees need a 3x3 plot for them to grow. Plant the sapling in the middle square and if a weed or another tree grows in one of the surrounding squares, remove them, otherwise your tree won't grow.
   
 
=='''Fishing'''==
 
=='''Fishing'''==
Line 251: Line 212:
 
*Puffer Fish
 
*Puffer Fish
 
*Octopus
 
*Octopus
  +
*Lasting Rod
  +
*Swim Shorts
  +
*Empty Can
  +
*Rubber Boot
   
 
=='''Mining'''==
 
=='''Mining'''==
Line 265: Line 230:
 
**Silver Ore
 
**Silver Ore
 
**Gold Ore
 
**Gold Ore
*Rare Metal
+
*[[Rare Metal]]
   
 
'''Refined Items'''
 
'''Refined Items'''
Line 287: Line 252:
 
*Sapphire
 
*Sapphire
 
*Garnet
 
*Garnet
  +
*Amethyst
*Amathyst
 
 
*Peridot
 
*Peridot
 
*Jade
 
*Jade
Line 296: Line 261:
 
=='''Foraging'''==
 
=='''Foraging'''==
 
*Mushroom
 
*Mushroom
  +
*Very Berry
 
*Green Herb
 
*Green Herb
 
*Purple Herb
 
*Purple Herb
Line 307: Line 273:
 
*Fancy Seashell
 
*Fancy Seashell
 
*Clam
 
*Clam
  +
*Coral
  +
*Pearl
  +
*Black Pearl
 
*Power Berry
 
*Power Berry
  +
*Coconut
  +
 
=='''Marriage'''==
 
=='''Marriage'''==
   
Like most Harvest Moon games, you can get married. There are a total of 8 Bachelors and Bachelorettes you can marry.
+
Like most Harvest Moon games, you can get married. There are a total of 8 Bachelors and Bachelorettes you can marry, however some of them have rivals that they may marry instead.
   
 
'''Rival Marriages''':
 
'''Rival Marriages''':
   
  +
*Anissa/Jin
*Calvin/Phoebe
 
 
*Jin/Anissa
 
   
 
*Candace/Julius
 
*Candace/Julius
   
 
*Maya/Chase
 
*Maya/Chase
 
*Phoebe/Calvin
   
 
*Renee/Toby
 
*Renee/Toby
Line 332: Line 302:
 
Treerina.png|Renee|link=Renee (ToT)|linktext=Renee's Page
 
Treerina.png|Renee|link=Renee (ToT)|linktext=Renee's Page
 
Treesheila.png|Selena|link=Selena (ToT)|linktext=Selena's Page
 
Treesheila.png|Selena|link=Selena (ToT)|linktext=Selena's Page
 
</gallery>'''Bachelorettes''' (in alphabetical order):
</gallery>
 
 
'''Bachelorettes''' (in alphabetical order):
 
 
*[[Anissa (ToT)|Anissa]]
 
*[[Anissa (ToT)|Anissa]]
 
*[[Candace (ToT)|Candace]]
 
*[[Candace (ToT)|Candace]]
Line 344: Line 312:
 
*[[Selena (ToT)|Selena]]
 
*[[Selena (ToT)|Selena]]
   
  +
<gallery type="slideshow" widths="250">
 
  +
Char calvin.png|Calvin|link=Calvin (ToT)|linktext=Calvin's Page
'''Bachelors''' (in alphabetical order)[[File:Harvest Moon Tree of Tranquility Bachelors|thumb|right]]
 
  +
Chase.png|Chase|link=Chase (ToT)|linktext=Chase's Page
*[[Calvin]]
 
  +
Gilly.png|Gill|link=Gill (ToT)|linktext=Gill's Page
  +
JinMedic.png|Jin|link=Jin (ToT)|linktext=Jin's Page
  +
Julius.png|Julius|link=Julius (ToT)|linktext=Julius' Page
  +
Luke.png|Luke|link=Luke (ToT)|linktext=Luke's Page
  +
Owen.png|Owen|link=Owen (ToT)|linktext=Owen's Page
  +
Char tao.png|Toby|link=Toby (ToT)|linktext=Toby's Page
  +
</gallery>'''Bachelors''' (in alphabetical order)
  +
*[[Calvin (ToT)|Calvin]]
 
*[[Chase (ToT)|Chase]]
 
*[[Chase (ToT)|Chase]]
 
*[[Gill (ToT)|Gill]]
 
*[[Gill (ToT)|Gill]]
Line 355: Line 331:
 
*[[Toby (ToT)|Toby]]
 
*[[Toby (ToT)|Toby]]
   
=='''Villagers'''==
+
'''Video'''
   
 
[[File:Harvest Moon Tree of Tranquility Bachelors|left|200px]]
Like all other Harvest Moons, there is an array of different characters that fill your town. This does not necessarily include Bachelors and Bachelorettes. Connections to each individuals' page will be coming soon.
 
  +
  +
=='''Villagers'''==
   
 
Like all other Harvest Moons, there is an array of different characters that fill your town. This does not necessarily include Bachelors and Bachelorettes.
   
 
'''Original'''
 
'''Original'''
Line 421: Line 400:
 
* '''5 Hearts''': They will give you a gift, and request you give them an item or do something for them. It doesn't matter how long you take, but you cannot marry them until you have completed the request.
 
* '''5 Hearts''': They will give you a gift, and request you give them an item or do something for them. It doesn't matter how long you take, but you cannot marry them until you have completed the request.
   
* '''6 Hearts''': They will ask you to meet them under Alan's Tree at noon, and will confess their love to you there.
+
* '''6 Hearts''': They will ask you to meet them under Alan's Tree at noon, and will confess their love to you there. If you aren't there by noon, you will lose a heart
   
 
For the 4- and 6-heart events, you must talk to the bachelor/bachelorette before noon, because the meeting must happen on the same day.
 
For the 4- and 6-heart events, you must talk to the bachelor/bachelorette before noon, because the meeting must happen on the same day.
Line 427: Line 406:
 
Once the bachelor/bachelorette is at 8 hearts and you've done ''all'' of their events, Hamilton will come to your house, and tell you the legend of the Bluebird of Happiness, and that its feather is a traditional proposal item. Within a week after the visit, has to be a sunny day, you will get a scene where you exit your house and see the bird flying toward the waterfall! Go to the Caramel Falls area and walk past the waterfall. After another scene, you will get the blue feather.
 
Once the bachelor/bachelorette is at 8 hearts and you've done ''all'' of their events, Hamilton will come to your house, and tell you the legend of the Bluebird of Happiness, and that its feather is a traditional proposal item. Within a week after the visit, has to be a sunny day, you will get a scene where you exit your house and see the bird flying toward the waterfall! Go to the Caramel Falls area and walk past the waterfall. After another scene, you will get the blue feather.
   
Go propose on a Sunny Day, and you'll automatically go to Daren's Tree and discuss things, then to the town hall where you'll anounce your engagement to Hamilton. He will ask you when you'd like the wedding to be, and you will be given two options: 'The sooner the better' or 'Love lasts forever. It shouldn't be rushed'. Most say the telling him the first option will make the marriage date sooner, but some have said that the date is actually completely random.
+
Go propose on a Sunny Day, and you'll automatically go to Daren's Tree and discuss things, then to the town hall where you'll announce your engagement to Hamilton. He will ask you when you'd like the wedding to be, and you will be given two options: "The sooner the better" or "Love lasts forever. It shouldn't be rushed". Most say the telling him the first option will make the marriage date sooner, but some have said that the date is actually completely random.
   
On the wedding day, you are transported to the chapel. You can say 'I Do' or 'Pardon?', but, it apparently doesn't change anything. If you are a girl, your husband will continue with his job; if you are a boy, your wife will quit her job and will spend a lot of time shopping in town.
+
On the wedding day, you are transported to the chapel. You can say "I do" or "Pardon?", but, it apparently doesn't change anything. If you play as female, your husband will continue with his job; if you play as male, your wife will quit her job and will spend a lot of time shopping in town.
   
 
Two seasons after marriage, either you or your wife will feel ill. You go to the clinic, and Irene will tell you that you/your wife is pregnant. A week later, your spouse will ask you to go to the church with them to pray for your child. Once you are there, they will ask you if you want a boy or girl, or if you don't care what their gender is. The gender you pick will be the gender of your child. If you choose that you don't care, it will be randomized
 
Two seasons after marriage, either you or your wife will feel ill. You go to the clinic, and Irene will tell you that you/your wife is pregnant. A week later, your spouse will ask you to go to the church with them to pray for your child. Once you are there, they will ask you if you want a boy or girl, or if you don't care what their gender is. The gender you pick will be the gender of your child. If you choose that you don't care, it will be randomized
   
A season later, your child will be born! The personallity of your child changes with your spouse. Their life is divided into four stages. The first lasts one season and your child will be an infant. They cannot crawl, talk, or do anything. The second stage is when your child learns to crawl, and this lasts one season. The third stage is when your child learns to talk and this will last one season. The fourth and final stage is when your child is now a fully grown kid and can walk around, talk and even help you on your farm if you wish. They can even go on walks with you. They will not grow any more after this, then you can give your child the journey rucksack and start a new life as your child and get letters from your parents.
+
A season later, your child will be born! The personality of your child changes depending on who is your spouse. Their life is divided into four stages. The first lasts one season and your child will be an infant. They cannot crawl, talk, or do anything. The second stage is when your child learns to crawl, and this lasts one season. The third stage is when your child learns to talk and this will last one season. The fourth and final stage is when your child is now a fully grown kid and can walk around, talk and even help you on your farm if you wish. They can even go on walks with you. They will not grow any more after this stage. You can give your child the journey rucksack and start a new life (aka New Game +) as your child and get letters from your parents.
  +
  +
== '''New Game +''' ==
  +
New Game + allows you to play as your child (though his/her appearance will be the same as that of the player character).
  +
  +
Things that carry over to New Game + :
  +
* All money, plus an additional 10,000G.
  +
* All tools skill level, up to level 3.
  +
* All obtained recipes, items lists, books, and letters from previous file (accessible via bookshelf).
  +
* Any makers purchased in the previous game, although they will NOT be accessible until your child orders the appropriate building in which they are placed (coop or barn).
  +
* Gender of your child (the new character will be the same gender as your previous character's child).
   
  +
Things that do not carry over to New Game +
You will keep all of your money and your animals, so the journey rucksack is a great time-saver.
 
  +
* All owned buildings, including second houses, farm buildings, and house upgrades/remodeling.
  +
* All building materials (lumber and material stone).
  +
* Relationship points with villagers and marriage candidates.
  +
* Tools (or upgrades).
  +
* Livestock and animals.
  +
* All Items.
  +
* Story progress. You must find the quilt, rainbows, badges, etc. all over again.
  +
* Appearance. Your new character will no longer look like your previous character's child, but will rather assume the appearance of a male or female main character.
  +
If you wish to retain your original game, make sure you save your game in an additional Save Slot BEFORE giving the Journey Rucksack to your child to begin the New Game+. The New Game+ will overwrite one Save Slot.
   
 
{{Template:Harvest Moon}}
 
{{Template:Harvest Moon}}

Revision as of 09:45, 4 July 2014

This article has been featured.


10
This page could be cleaned up to make it easier to read.
It may need to be updated to be more uniform with other pages, reformatted, or cleaned in some other way. Remove the {{Cleanup}} tag when it's complete.

Harvest Moon: Tree of Tranquility (牧場物語 やすらぎの樹 Bokujō Monogatari: Yasuragi no Ki, lit. Ranch Story: Tree of Peace) is the first Harvest Moon game to be released for the Nintendo Wii in Japan and North America.

In Tree of Tranquility, the controls are designed to make use of the Wii's motion control. However, the Wii Classic Controller can be used as an alternative option to the motion controls.

Gameplay

You play the role of a farmer, given the task of running a farm. The default names for the male and female protagonist is Kevin and Angela, respectively (which can be changed by player in the beginning of the game). As part of this task, you grow and sell crops and raise animals to sell their products (milk for cows, eggs for chickens, etc.). In addition to these goals, you also interact with the villagers, both for commercial purposes (buying seeds, selling products, etc.) and social reasons. Festivals play a key role in the game, giving your character a chance to socialize and meet the neighbors. You even can meet and woo one of the local bachelors or bachelorettes, get married and have a child.

You'll also have the opportunity at one point to discontinue your current game and start over as your child, while keeping any money you made (think of it as inheritance, even though your character doesn't die). Unfortunately, though, the villagers don't react to you any differently, and your character sprite is the same. You can even marry your new character's parent from your previous play-through.

Story

In Tree of Tranquility, the plot objective (similar to Magical Melody) is to reawaken the Harvest Goddess. This is performed by helping the Harvest Sprites create rainbows and collecting certain "badges". Once all the rainbows are created, the Harvest Goddess will reawaken, and the game continues indefinitely (note that after the opening sequences, the plot is mostly fluidly determined by how you play, and therefore there is no overall summary).

The Harvest Goddess's Mother Tree has been on Waffle Island for years, but it died ten years ago. Some say it was because of old age. Others say that it died because no one cared about it anymore after disrespecting it. After the tragic death, everything turned gloomy. The wind stopped blowing, the sun shined less often, the seas raged violently, people moved away and the once famous rainbows of the island disappeared. The Harvest Goddess went with the tree, and no one heard from her again.

You read about Waffle Island in a brochure, as it was described as a "rancher's paradise" and decided to start your new farm life there. On the way over you are knocked out by a storm. During the night, you dream about a beautiful lady. You wake up at Sundae Inn, and everything is explained to you, including the history of the Harvest Goddess and the Mother Tree. Mayor Hamilton suspects that the beautiful lady in your dream was the Harvest Goddess. You come to the conclusion that YOU must save the island and restore the town back to its former glory.

Village

Main article: Waffle Island

Waffle Island is the island you live on, and during the beginning of the game, you can only venture to certain areas. Waffle Island is home to many shops, and you can also do things such as mine mine and scavenge. The island is separated into districts.

The Farm

When you first start playing, you will have a choice of three plots of land: hilltop, town, and seaside. The soil quality difference between the properties is less significant than in Magical Melody. Each plot has roughly the same amount of squares on the farming plots as well, so choosing which one you want really comes down to your personal preference for aesthetics and location to other places on the island.

  • Hilltop Plot
HM HP
  • Town Plot
HM TP
  • Seaside Plot
HM SP
  • Mountain Plot (plot only)
HM MP

You can purchase any and all of the plots later on if you wish from the Town Hall. After purchasing another plot you can begin using that plot's field for more crops. You can only have one barn and coop however, and they stay on your main plot. You can build a "villa" on each new plot you buy and sleep wherever you choose for the night. However, your family stays at your main house, and you'll want to go home every 3 days or so as to not make them upset.

Barn Livestock:

  • Cows
  • Goats
  • Horses
  • Ostrich
  • Sheep

Coop Livestock:

Crops

Spring

Crops Flowers/Herbs
Turnip Lavender
Potato Tulip
Cabbage Moondrop
Breadfruit Hyacinth

Strawberry

Green Herb
Flax
Spring Seed Mix

Note: See Spring Crops for further details.

Summer

Crops Flowers/Herbs
Onion Pinkcat
Tomato Pansy
Corn Sunflower
Watermelon Lily
Honeydew Hibiscus
Cocoa Begonia
Summer Seed Mix Blue Herb

Note: See Summer Crops for further details.

Fall

Crops Flowers/Herbs
Carrot Morning Glory
Rice Cosmos
Yam Rose
Eggplant Chrysanthemum
Bell Pepper Purple Herb
Spinach Red Herb
Pumpkin
Spicy Pepper
Fall Seed Mix

Winter

Crops Flowers/Herbs
Buckwheat Snowflake

Anemone

Green Bell
Yellow Herb

Trees

  • Apple
  • Grape
  • Orange
  • Chestnut
  • Mora (Cherry)
  • Hali


Trees need a 3x3 plot for them to grow. Plant the sapling in the middle square and if a weed or another tree grows in one of the surrounding squares, remove them, otherwise your tree won't grow.

Fishing

Fish List:

  • Rock Lobster
  • Salmon
  • Saury
  • Shark
  • Skull Jellyfish
  • Tuna
  • Wood Fish
  • Char
  • Carp
  • Rainbow Trout
  • Rock Fish
  • Tropical Fish
  • Prawn (Shrimp)
  • Lobster
  • Rock Lobster
  • River Fish
  • Last Ocean and Gull Fish
  • Puffer Fish
  • Octopus
  • Lasting Rod
  • Swim Shorts
  • Empty Can
  • Rubber Boot

Mining

  • Wonderfuls
    • Red Wonderful
    • Blue Wonderful
    • White Wonderful
    • Yellow Wonderful
    • Green Wonderful
    • Purple Wonderful
  • Ores
    • Iron Ore
    • Copper Ore
    • Silver Ore
    • Gold Ore
  • Rare Metal

Refined Items

  • Rose Stone
  • Glass Bead
  • Iron
  • Scrap Iron
  • Copper
  • Scrap Copper
  • Silver
  • Scrap Silver
  • Gold
  • Scrap Gold
  • Moonlight Stone
  • Crystal
  • Diamond
  • Spinel
  • Ruby
  • Lapus Lazuli
  • Aquamarine
  • Sapphire
  • Garnet
  • Amethyst
  • Peridot
  • Jade
  • Topaz
  • Amber
  • Emerald

Foraging

  • Mushroom
  • Very Berry
  • Green Herb
  • Purple Herb
  • Yellow Herb
  • Blue Herb
  • Red Herb
  • Bananas
  • Toadstool
  • Blueberry
  • Common Seashell
  • Fancy Seashell
  • Clam
  • Coral
  • Pearl
  • Black Pearl
  • Power Berry
  • Coconut

Marriage

Like most Harvest Moon games, you can get married. There are a total of 8 Bachelors and Bachelorettes you can marry, however some of them have rivals that they may marry instead.

Rival Marriages:

  • Anissa/Jin
  • Candace/Julius
  • Maya/Chase
  • Phoebe/Calvin
  • Renee/Toby

Bachelorettes (in alphabetical order):

Bachelors (in alphabetical order)

Video

Villagers

Like all other Harvest Moons, there is an array of different characters that fill your town. This does not necessarily include Bachelors and Bachelorettes.

Original

The originals are those who live on the island originally; though some have to be unlocked.

Unlockable

The people who move to the island as a result of specific things that your character does.

Wild Pets

Main article: Wild Animals (ToT)

You won't start your game with a dog like in past versions of Harvest Moon. Instead, you get to choose which pet you would like to live on your farm. There are 19 different animals you can befriend by talking and giving gifts. Once the animal has 6 or more hearts you can invite it to live on your farm. You can have up to 5 pets, depending on the size of your house.

Marriage & Children

Each bachelor/bachelorette has 5 events you need to view before you can propose. Most are triggered by leaving your house, or talking to the person.

  • 2 Hearts: They will visit your house and give you a gift.
  • 4 Hearts: They will ask you to lunch. If you are a boy, you will meet the girl at the beach. If you are a girl, you will meet the boy at Sundae Inn. Make sure to arrive between 12:00 and 1:00.
  • 5 Hearts: They will give you a gift, and request you give them an item or do something for them. It doesn't matter how long you take, but you cannot marry them until you have completed the request.
  • 6 Hearts: They will ask you to meet them under Alan's Tree at noon, and will confess their love to you there. If you aren't there by noon, you will lose a heart

For the 4- and 6-heart events, you must talk to the bachelor/bachelorette before noon, because the meeting must happen on the same day.

Once the bachelor/bachelorette is at 8 hearts and you've done all of their events, Hamilton will come to your house, and tell you the legend of the Bluebird of Happiness, and that its feather is a traditional proposal item. Within a week after the visit, has to be a sunny day, you will get a scene where you exit your house and see the bird flying toward the waterfall! Go to the Caramel Falls area and walk past the waterfall. After another scene, you will get the blue feather.

Go propose on a Sunny Day, and you'll automatically go to Daren's Tree and discuss things, then to the town hall where you'll announce your engagement to Hamilton. He will ask you when you'd like the wedding to be, and you will be given two options: "The sooner the better" or "Love lasts forever. It shouldn't be rushed". Most say the telling him the first option will make the marriage date sooner, but some have said that the date is actually completely random.

On the wedding day, you are transported to the chapel. You can say "I do" or "Pardon?", but, it apparently doesn't change anything. If you play as female, your husband will continue with his job; if you play as male, your wife will quit her job and will spend a lot of time shopping in town.

Two seasons after marriage, either you or your wife will feel ill. You go to the clinic, and Irene will tell you that you/your wife is pregnant. A week later, your spouse will ask you to go to the church with them to pray for your child. Once you are there, they will ask you if you want a boy or girl, or if you don't care what their gender is. The gender you pick will be the gender of your child. If you choose that you don't care, it will be randomized

A season later, your child will be born! The personality of your child changes depending on who is your spouse. Their life is divided into four stages. The first lasts one season and your child will be an infant. They cannot crawl, talk, or do anything. The second stage is when your child learns to crawl, and this lasts one season. The third stage is when your child learns to talk and this will last one season. The fourth and final stage is when your child is now a fully grown kid and can walk around, talk and even help you on your farm if you wish. They can even go on walks with you. They will not grow any more after this stage. You can give your child the journey rucksack and start a new life (aka New Game +) as your child and get letters from your parents.

New Game +

New Game + allows you to play as your child (though his/her appearance will be the same as that of the player character).

Things that carry over to New Game + :

  • All money, plus an additional 10,000G.
  • All tools skill level, up to level 3.
  • All obtained recipes, items lists, books, and letters from previous file (accessible via bookshelf).
  • Any makers purchased in the previous game, although they will NOT be accessible until your child orders the appropriate building in which they are placed (coop or barn).
  • Gender of your child (the new character will be the same gender as your previous character's child).

Things that do not carry over to New Game +

  • All owned buildings, including second houses, farm buildings, and house upgrades/remodeling.
  • All building materials (lumber and material stone).
  • Relationship points with villagers and marriage candidates.
  • Tools (or upgrades).
  • Livestock and animals.
  • All Items.
  • Story progress. You must find the quilt, rainbows, badges, etc. all over again.
  • Appearance. Your new character will no longer look like your previous character's child, but will rather assume the appearance of a male or female main character.

If you wish to retain your original game, make sure you save your game in an additional Save Slot BEFORE giving the Journey Rucksack to your child to begin the New Game+. The New Game+ will overwrite one Save Slot.